The first 4 remix strategies came from the PLIX Rural + Tribal Toolkit project, funded by MIT Jameel World Education Lab (J-WEL). “Reimagine and refuse” and “Games over garbage” are sustainability-focused strategies developed with Lissette Gonzalez, Berkeley Public Library, CA.
The Rural + Tribal Toolkit project surfaced the challenges and opportunities through conversations with over 20 library professionals that serve rural and tribal areas:
- Read more about the sustainability-focused remixes, Reimagine and Refuse and Games over Garbage in this blogpost, designed with Lissette Gonzalez, of Berkeley Public Library.
- Check out this conversation with Lissette about the ways she practices sustainability in her library.
Here are some examples of different types of remixes
- Aquatic symmetry aquarium, multi-session remix, in GA, by Cheryl Gleaton
- Lone star quilt symmetry, locally relevant remix, in rural South Dakota, by Mary Jo Parker
- Map the Plastic in Berkeley, California, by Lissette Gonzalez
- Pattern manipulatives, games over garbage remix
- Bugs among us, passive programming remix, in Cherokee, Iowa, by Tyler
Reflect:
What are some of the
- environmental
(what might be going on in nature, air, climate, or the ground) - situational
(events that happened in the learning environment, or in preparation) - municipal
(what might be going on in the city, or an aspect of the city, or in the infrastructure) - institutional
(what might be going on in the people and processes that make the learning environment possible) - or people-based
(what might be going on socially within the learning environment or outside of the learning environment that affects the educator/facilitator, or learner)
challenges and opportunities you’ve noticed in your past teaching or learning experiences?