What a lovely pic, Avery!
It’s hard to think of books that end ambiguously. Jon Klassen’s I Want My Hat Back does not explicitly show what happened with the rabbit.
Of course using any Choose Your Own Adventure could frame a session on narrative game design, using the micro:bits in an escape-room-like way?
Jason Shiga’s Meanwhile books do the choose-a-path stories in graphic novel form.

A Penguin Story by Antoinette Portis ends with a question: What else could there be? which could open it up to making some kind of an adventure story of exploring beyond Antarctica.

I love Ed Emberley’s The Wing on a Flea for setting up creative possibilities, but not for using micro:bit especially. I can imagine kids making simple shapes in Scratch that transform into many different other things. I have the old-school mid-century version at home, but it appears they re-issued this more recently.





